I'm a graphics technician in the Orlando area working on making games in my spare time. Below is a firsthand account of my slow decent into the insanity that is independent game development.

Monday, December 16, 2013

Belated Shout-Out

Special shout-out to The Guild of Independent Game Developers who have meetings at Full Sail twice a month; one open development meeting and one lecture.  These meeting are open to the public and you do not have to be a student to go.  You may have to bang on the door to get them to let you in, though.  :)

I usually go to the open development meetings to get out of the house and work on my game.  The organizers are happy to help when you get stuck on something. For instance, when you want your game to use one bullet prefab to instantiate when shooting in any of four directions but for some reason you can only get it to work by having four bullet prefabs that are each unique to a given direction.  Thanks David.

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